January 10, 2010 by lambo101

"Ah the Road, why won't they ever make a movie of you"
You know those books that you love that you’d think would make a great movie? You know how great it would feel if one of them was turned into a movie?

"Is this a new book cover... wait... ITS WHAT!?"
Imagine how you would feel if you found out that not only was there a movie being considered, but it had been made, released and gotten favourable reviews weeks ago.
Now imagine you have no money to see it and that in another week or so it’ll be gone from cinemas. How great is that?
Anyone seen it?
Lambo
Tags: book, cinema, cormac, cormac mccarthy, fail, film, mcarthy, movie, Road, The, The Road
Posted in *Le sigh*, Media | Leave a Comment »
January 9, 2010 by lambo101
This is just a short one, no need to panic.
I also have one of him in a pimp hat.
Take any game set in a really bright, sunny place. Far Cry 2 would be a decent example. Would it not be intresting, and add a bit more to immersion, to have a key to put on a pair of shades if you are heading directly towards the sun or you find that there is far too much glare.
Funtionally it should work like nightvision from any other game. but with the specs themselves having a more tangible connection to the world. They may be a commodity you can buy for example.
Obviously you would need to up the bloom ingame for them to be properly useful, but it would present a new (albeit small) layer of tacticality in combat. Whether to attack with the sun to your back if you don’t have sunglasses, or, if you have really shit, scratched and muddy sunglasses, to bother putting them on at all. Maybe if they are worn and battered enough they may suddenly snap or fall off leaving you momentarily blinded.
Also, putting on shades always does make you feel that extra bit cool doesn’t it?
Just a thought.
Lambo
Tags: Games, #2, sunglasses, far, cry, sun, sunny, bright, glare, nightvision
Posted in Games, Ideas | Leave a Comment »
January 8, 2010 by lambo101
Posted in Daily Topic Of The Week | Leave a Comment »